← Selected workMELIH YAVUZ / 19

Environments

Fog forest

A still, fog-bound forest and lake, built and lit in Unreal Engine.

My role
Environment, Unreal Engine
A shore path along a fence into a foggy forest

Context

Fog flattens everything. The scene still needed depth, a path for the eye and a mood that holds.

What I did

I built the woodland, the lake shore and the fence line in Unreal Engine, and layered the fog so the trees fall away in steps.

Result

Three frames of one place: the shore path, the still water, and a view through the reeds.