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Characters

Ash, Evil Dead: The Game

Ash Williams, chainsaw and shotgun, as a full 3D character in a turnaround and a night-forest render.

My role
3D character
Ash with a chainsaw in a dark forest, beside the Evil Dead: The Game logo

Context

A likeness is judged on recognition. The face, the torn shirt and the chainsaw all have to read in a single silhouette.

What I did

I built the figure in 3D with its costume and props, then presented it the way characters are reviewed: front, three-quarter and back views on grey, and a lit scene in a dark forest.

Result

A complete character presentation, from neutral turnaround to an in-world render.